0.3 Alpha - Movement Update
Ludwig the Dog - Grapplings Time 2 » Devlog
Movement Update
This update is focused to add new Movement Mechanics! Another Update in the future will change how the movement feels (like air movement and air resistance or something like that)
Added Features:
- Body Roll
- If you stay on a too steep edge, you'll start to roll off it! You can't control your player for 5 Seconds, and slide down the mountain! Be careful
- Dashing
- Air Dash
- If you hold [Shift] in the air, aim with your cursor and let go of [shift], you will fly towards your cursor
- you can do it three times
- Ground Dash
- If you press [Shift] on the ground, you will get a little boost. This is a replacement of Sprinting
- Wall Dash
- If you press [Shift] on a wall, you will get a large boost from it, but you won't have any dashes left as nerf
- Air Dash
- Made the Player stick more to the wall
Fixed Bugs:
- Fixed a bug, that Wall ride particles won't spawn (←Still a bug)
- Fixed a bug, that the Player will be rendered wrong, when you grapple and bonk against a wall
- Fixed that you can grapple the Level 2 Shroomtree from the rigt
Files
0.3.zip 84 MB
15 days ago
Ludwig the Dog - Grapplings Time 2
You have a grappling gun and have to swing through colorful levels
Status | In development |
Author | Mian |
Genre | Platformer |
Tags | 2D, grappling-gun, No AI, Pixel Art |
More posts
- 0.4.1 - Alpha | Sliding Problem Fixed1 day ago
- 0.4.0 Alpha - Coin Update + Movement Update1 day ago
- Alpha 0.2 - Wall Ride Update18 days ago
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