0.4.0 Alpha - Coin Update + Movement Update


BIGGEST UPDATE SO FAR!

I reworked the coin system, added the Ghost System, added a Speedrun timer and much more!

Features:

  • Added a Speedrun Timer
    • On the top left of your screen is now a timer, that counts up
  • Added a Ghost System
    • When you complete a level for the first time, a ghost will be saved in your files (in the browser it will only be saved in the cache or not at all)
    • As soon as you restart the Level a transparent Ludwig will show up and mimic the same actions that you made when beating the level
    • If the time is faster than the time of the ghost, the old ghost will be overwritten with your current play
  • Reworked the Coin System
    • When you collect coins, a wooden wheel on the top left will be filled.
    • If the wooden wheel is full (like for example the big coins or the small coins are) you will unlock a ability.
      • Dashing
      • Wall Riding
      • Flying
    • The Coins will be saved when you restart the level for example or complete it, so that you can start with all abilities when you want to speedrun the level
    • Removed the Dash Areas / Wall Ride Areas, because they are now useless
  • Reworked the Movement System
    • Asceleration is now faster
    • Slowing down / Sliding is now faster

Fixed Bugs:

  • Fixed a bug, that when you reach the goal and get transported into the sky, and hold [LEFT], you can see the border of the sky-box
  • Fixed a bug, that happened, that when you slide on the wall, that the wrong SFX plays
  • Fixed a bug, that occurred when you grapple a Flying Cat and as soon as it falls, you quickly grapple something else- Because if you did the Flying Cat would fall through the ground

Files

0.4.zip 84 MB
1 day ago

Comments

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OH and the Game is now not anymore a prototype